2024 Hoi4 medium tank template - 10. Mech Drivers. Beasts of the East. Speaking of Armor, if the previous build doesn’t have enough of it for you, then this combination of tank and mechanized can satisfy that desire. The template above boasts not only 40.2 armor but 6.8-speed thanks to its mix of heavy and medium tanks and mechanized.

 
Anyway, for what type of tank, I consider my resources: Light tanks only need oil and steel Medium tanks need tungsten as well Heavy tanks need chrome instead. So, for example, Turkey has lots of chrome and can get oil from Iraq and Iran. It is easy to field some heavy tanks; however, a lack of rubber makes it hard to motorize the supporting .... Hoi4 medium tank template

20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or …For example, replacing the two light tank battalions in the default "Armored-Division" template with medium tanks, and the two cavalry with mechanized, changes the hardness from 35% to 70%. Divisions with high hardness will suffer few hits in combat from divisions with low hard attack values – such as infantry with 1936 equipment and no anti ...1. Sprint_ca • 3 yr. ago. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. If you do not have any Air make sure to substitute a ...5 improved Heavy tank/ 5 improved medium self propelled artillery/ 8 Mechanized infantry Support companies: AA support / Artillery/ Logistics/ Flamethrower recon tank company/ Maintenance ReplyToday im showing the best hoi4 no step back tank templates currently in the game. these hoi4 templates work for singleplayer and multiplayer and currently do...try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded. Lots of good posts about medium tanks. You can create 7-2 exploitation divisions using two light tanks, two light SPGs, and three motorized. For minors, 4 heavy tanks and 6 cavalry. Research and resource efficient. No rubber, some oil, and saves the tungsten for artillery. Segues to mechanized once you conquer enough.The German Heer used this opportunity to massively increase the number of tank divisions. A lack of tanks and other vehicles lead to worsening equipment shortages in many tank divisions until the end of the war. In 1940 a tank division consisted of the following units: 2x Medium Tanks; 5x Motorized Infantry; 2x Motorized Artillery; …Jan 19, 2020 · 40 width armored template. This is a basic tank template. You can either do 20 width or 40 width, but i usually recommend 40width. You can also change the type of tanks. You can go for either light,medium or heavy tanks. 40 width amored anti-air / anti-infantry template. This template is a lifesaver. Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR and the ...The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. The meta has changed a bit and th...Medium TANK division used to be 40 units per battalion. Medium SP-Artillery units used to be 36 units per battalion. Medium SP-AA and SP-TD units used to be 24 units per battalion. If you have 5 IC medium tank template this means it will cost you 200 IC per division to use them for added armor.Picking a tank role in the tank designer. Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. The main weapon modules are unlocked through the artillery technology. Additional supporting or special modules become available via the common tech trees (such as radios from the ...Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. Melfiodas • 7 mo. ago.I usually make 5 medium tanks + 5 trucks + 4 support companies ... Wanna tips about good medium tank templates, to play as a major power ... a Fallout themed HOI4 ... In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: Dec 9, 2020This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. It also uses less fuel and supply so the decreased soft attack is worth it. You can always add light tank recon and flame tank ...You could add also add artillery and AA, this depend where you are fighting and with who. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. Use proper cannon for type of tank. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick ...In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. Melfiodas • 7 mo. ago.You'll notice that in Battlefield Support your CAS has the more agility than fighter builds. This is because the 20% from the doctrine is great than the 10% you could get from the fighter designer. You can use this agility to leverage Cannons or whatever you are into. On the bottom right of each build is a designerless fighter's stats.Attrition losses are most significant under 50%, and from 60-80% the difference is marginal. At 17IC/tank, you won't have enough to do anything. 100% reliability is overkill. You're spending 2.2IC on stats that won't help you win. Don't have your tanks sit unsupplied in marshes for weeks and you'll be fine with 60-80%.Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).It'll lose against AI medium tanks, but since this is for early Germany, you won't meet one until 1941. The first thing to note is the value of armor/piercing. Because the goal is to beat AI infantry, 20~30 Armor will probably be enough, so it's in some way overkilled. If your target includes AI medium tanks, it'll require ~60.20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.Gaming news, tips, tricks & guides. Site will be available soon. Thank you for your patience!Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile). Yeah. With HT and SHT it's possible with proper tank divisions to get so much armor that you can't realistically pierce them with light tanks, medium tanks, or towed AT. Opponent MUST use CAS or HTD to pierce. 15/5 heavy tank 3's can have 117 armor even with 5 support battalions.A light tank battalion basically provides some breakthrough and a little attack. A medium tank battalion provides armour on top of that, for those sweet x1.4 organisation damage done and x0.5 organisastion damage taken (though not against tanks or AT stuff). Tank destroyers or SP AA or Art. are other options in either case.ConcentrateOwn8790 • 2 yr. ago. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies.Aug 19, 2023 · For example, replacing the two light tank battalions in the default "Armored-Division" template with medium tanks, and the two cavalry with mechanized, changes the hardness from 35% to 70%. Divisions with high hardness will suffer few hits in combat from divisions with low hard attack values – such as infantry with 1936 equipment and no anti ... Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago. my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. the tank destroyer has a lot of hard attack and some soft attack ...1. Temporary-Baker8124 • 35 min. ago. 53% is.. bad.. you will lose your tanks from attrition and will break down in battles with other tanks. make it at LEAST 80-90%. It's important …Jan 21, 2022 · I post the templates used to defeat Germany and The Soviet Union playing as Poland unaligned. (about 100 times... until I found something useful) This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S. There are too few motorized, you should always aim to always have 30-40 org on your tank templates. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. Thank you. I am gonna improve the tank template when I play hoi4. A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...The improved one is wayyy better. Nothing fancy, just welded armor, heavy gun, and some speed above 7km. For the division, it also depends, I stick with 32w tanks, but you can go smaller if its more economical. I would definitely recommend getting mechanized first tho. Heavy tank x Motor Infantry is fine, but mechanized is so much better.Imo very decent template. I would change a few things, but most of it is more personal preference than min max. I like personally bigger tank templates, but 30 width is perfect for plains so no complains. xD Motor. Inf is fine for early medium tank templates, but later, especially with modern tanks around, I would replace with them with Mecha. Inf.On a serious note, I would add more motorized or subtract some tanks to get better org. 1. delta_xyz- • 8 mo. ago. 18w templates are good since they’re fast to make and fit into marsh well as well as having good org. Get logistics company Switch arty company for recce Done for.May 21, 2018 · Hearts of Iron IV > General Discussions > Topic Details. Hello, I am here to ask you for help: I need a reliable division template for Soviets (or any high manpower nation). The problem currently for me is: I don't know how to reliably use and build tanks. 1 it takes too long, they're pretty useless (imo). It's better for me to just spam out 30 ... A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pick the best medium cannon, they provides a good balance between hard and soft ...Tank division design follows a lot of what infantry division design looks like, 7/2 or 14/4. Some people will suggest 15/5, which would be 15 tank battalions with 5 motorized battalions. The lack of artillery means it works best with superior firepower to get that +20% frontline soft attack.Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.Proof and Tank Templates: Heavies are Still Better than Mediums. Heavy divisions can be made to have flat out better stats than mediums for the same cost. First off, let's look at 1940 tech. Here we have the heavy and medium templates I used: medium tank template. You need the high velocity gun on medium tanks to pierce heavy tanks. Medium Tank Destroyer I 1939 42 days Medium Tank I Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Medium Tank Destroyers are based on the chassis of Medium Tanks, meaning they are fairly mobile and carry respectable firepower.Hearts of Iron 4 division templates. Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...AT guns are not a very good source of piercing or hard attack, especially not the support company which has its hard attack at -50%, and -15% piercing. You are probably much better off using TDs. Even if there is a counter attack during your breakthrough, your motorized divisions are what should be defending your tanks.Today im showing the best hoi4 no step back tank templates currently in the game. these hoi4 templates work for singleplayer and multiplayer and currently do...The German Heer used this opportunity to massively increase the number of tank divisions. A lack of tanks and other vehicles lead to worsening equipment shortages in many tank divisions until the end of the war. In 1940 a tank division consisted of the following units: 2x Medium Tanks; 5x Motorized Infantry; 2x Motorized Artillery; …For the medium tanks, use a design that focuses on armor. Feel free to substitute the medium tanks for heavy tanks if you have the industrial capacity. Some example designs can be found under the Tank Templates section. The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry TemplateThe tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. If anyone could give me some tips it would be appreciated.This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S.A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division. A 10 INF division has 4 piercing and a 7 INF 2 ART division has 4.5 piercing, so your 15 armor light tank divisions will do well against them.Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago.Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules.Jun 27, 2020 · - 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020? Nov 24, 2021 · All tank battalions no matter what type would then have 2 width, use equipment amounts depending on their tank size, f.e. medium tanks 50 equipment, the light tanks 60 tanks, the heavies 40 tanks. etc No more mess with different battalion widths and no more mess with different amounts of equipment due to roles. 7.120. Feb 2, 2022. #4. The stats modifiers on a flame tank are proportional to how much smaller the flame tank company is compared to a normal tank battalion. So in the case of a light flame tank you only require 15 tanks which is 25% the size of a light tank battalion thus you get a -75% modifier for the units stats.Go to hoi4 r/hoi4 • by ... Hey gamers, I need a good medium tank template for Germany, give me the best you got This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A [deleted] • Additional comment actions ...This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S.Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules. But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. The fourth thing is reliability. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98.1% for light tanks and >80% for medium tanks to minimize the losses.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Hearts of Iron 4 division templates. Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in …If you have air superiority enemy units will have reduced movement speed. Easy to encircle! While air superiority is useful for all frontine, the tank speed benefits only some of your divisions. Edit: I usually keep medium armor 1 at speed 8.5km/h, then medium 2 around 10km/h and medium 3 at 12km/h to ultimately match motorized speed.1,897 ratings. Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24.is this medium tank template any good? This thread is archived New comments cannot be posted and votes cannot be cast 36 comments Best MissionUnit • General of the Army • 10 mo. ago The division should have atleast 30 org Also I would make it 30 width 36 bruetelwuempft • 10 mo. ago He can get that through doctrin, so its fine. 4Its pretty expensive, but when you have the supply and the industry, it can destroy almost everything your opponent can throw at it: 4 Medium tanks, 4 mechanized infantry, 2 …It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able …gives you 10000 of each equipment :) 2. tonysands1 • Air Marshal • 2 yr. ago. Rename your equipment with the upgrade button to something short and simple, eg LT3. Then in the console type: ae LT3 10000 (or ae 10000 LT3, whichever) and boom. 2.8 Medium Cannon Buster. Although Heavy Tanks are ideally equipped with larger weapons, the Medium Cannon Buster design in Hearts of Iron 4 maximizes bang for buck. It replaces the Tiger template's ...Which Divison Templates should you utilize in Hearts of Iron 4? Here are the best ones! Hearts of Iron 4’ s division designer gives players a whole lot of freedom in …Introduction. The German army would develop many designs of tanks over the period of the war and this guide will try to give you the ability to produce as many of the vehicles as possible from historical designs as well as some blueprint tanks. Keep in mind the Tank Designer in HOI IV doesn't allow for a lot of variety in the modifications so ...First off, let's look at 1940 tech. Here we have the heavy and medium templates I used: medium tank template. You need the high velocity gun on medium tanks to pierce heavy tanks. heavy tank template. Heavy tanks can use medium 3 man turrets, which are almost half the cost and are only slightly worse. I've done that here.Best teh_treecat • 2 yr. ago Early game I go 20 (ish) wide. Something like 5 medium tanks, 4 motorized, 1 artillery. For support companies: engineers (movement bonuses + river …1. geomagus • Research Scientist • 2 yr. ago. In general, mechanized and amtracs are best used as components of a tank division, rather than as separate divisions. They just aren’t cost-effective on their own. But if you really want to use mechanized divisions, take a look at their combat stats. They’re basically just infantry, with ...Bath and body works sales associate pay, Cox tv packages channel lineup, Queenlivia00 insta, 12 foot step ladder harbor freight, Sales specialist salary lowes, Cub cadet zt1 50 belt replacement, The wedding year rotten tomatoes, Craigslist brockton ma apartments for rent, How to bypass rapidgator wait time, Full timeentry level jobs near me, Dadeschools.net employees login, Azazie kit, Tyler sis 360 branson, Mainstays cordless room darkening white vinyl blinds

Light tanks in a dedicated template outside of early wars like SCW and China are rather weak. I suppose you can build light tanks with mechanized and a bit of artillery to create fast movig high soft attack Divisions. Lights cost 10 ic/unit for the 1941 model. A lt brigade contains 60 tanks, or 600 ic.. Ucla first day of class

hoi4 medium tank templateaj den betas

Standard Medium Tank Division. Template 4.4: The standard 40 width "13/7" medium tank division. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks.In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ...Use riveted armor, Christie/Bogie suspension, medium howitzer, and replace wet ammo storage with more extra machine guns. Template design also needs some work. Replace motorize recon with maintenance, and use 9 medium tank battalions and 6 motorized infantry. NewFirefighter6473 • 1 min. ago.Medium cannon 2, 3 man turret, radio 3, some engine upgrade to get decent speed basically whatever you want for the rest of the things. Improved cannon or howitzer. 3-man turret, maxed out radio, HMG and stabiliser. Last one is either sloped armour or some reliability. Interleaved road wheels or torsion for suspension.Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. While this is acceptable in single player if you're moderately good at the game, it's far too much wasted time in MP games. Aim for between 30-40 org for an well balanced tank division.1 Tank chassis types 2 Engine 2.1 Engine upgrades 3 Suspension 3.1 Tracked suspension 3.2 Non-tracked suspension 4 Armor 4.1 Armor upgrades 5 Turret 6 …But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. The fourth thing is reliability. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98.1% for light tanks and >80% for medium tanks to minimize the losses.Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9.ConcentrateOwn8790 • 2 yr. ago. Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies. - Light tanks are good for speed. - Medium tanks are a combination between a light and a heavy tank. Therefor it has good speed and good armor. - Heavy tanks have a lot of armor and breakthrough. These types of tanks are perfect to pierce well-entrenched areas such as Maginot Line. - Motorized - cheap to make and fast. Perfect in light tank or ...Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert). As Russia 40 width 14/4's are the best and I would go for either 15/5 heavy or medium tanks. [deleted] • 4 yr. ago. I’m working on 14-4s before Germany and I fight , but I’m gonna get xp from Baltic’s to get med tank, but I’m on a. Shortage of artillary so. 1. GamingMunster • 4 yr. ago. You get xp from Spain and tanks as Russia aren ...Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago.As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA.arguably, best recon value is from cars, but they are far too expensive and worthless in every other aspect. if you are gonna produce light tanks just for recon, well, ok i guess, but 10% flat movement bonus is useless in mountains, forests and other areas where tanks in general fare badly. player will always at least try to concentrate tanks on plains …17 de jun. de 2023 ... Description​. When trying to open a medium tank template in the division designer, or adding a medium tank battalion to a division template as ...So I never really use tanks as when I learnt the game I had someone tell me that light tanks are the only viable option. After a trying only light tanks for about a year I could never really get them to work. I'm interested In using tanks however I really can't seem to find an easy guide on YouTube as to what the best tank design and template is.Don't do heavy tanks. Go primarily for light tanks and after you get a sizable surplus of light tanks. Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just experiment.Medium tank destroyers. The tank destroyer’s 1 job in this template is to get as much soft and hard attack as possible. MORE ATTACK, MORE ATTACK, MORE ATTACK, MORE ATTACK. they however have -40% to breakthrough so its not worth investing into breakthrough modules. if you just make a unit that has high attack its good, …Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant. Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. 1. ProbablyanEagleShark • 2 yr. ago.Yeah. With HT and SHT it's possible with proper tank divisions to get so much armor that you can't realistically pierce them with light tanks, medium tanks, or towed AT. Opponent MUST use CAS or HTD to pierce. 15/5 heavy tank 3's can have 117 armor even with 5 support battalions.Light tanks are the kings of early/low tech wars, and as cheap counters to thicc tank templates. The only real problems there is server rules against tank templates in eth/spain/china (to be worried about early/low tech wars at all), and that rather than having a panzerjaeger template, most people would opt to just have more of whatever their core …9 siegheil13 • 5 yr. ago 12/13 medium tanks with 7/8 motorized. You need at least 30 org. If you don't have air superiority SPAA is a must (replace 1 medium for 2 SPAA). If you're facing heavy tanks you'll need 1 or 2 TD instead of medium tanks.Cheap tank used an armor beast anti-air to improve the armor. (I have lv4 grand battle doctrine) The praxis illustrate it is impossible. Then the superior firepower medium tank give some inspiration. I should to use more expensive tanks with supreme statistics to cross the "threshold" of the breakthrough.Medium is the best workhorse tank. 6 Med/4 Mot is a great template for Germany, though adding Med. SP-ART is arguably better (but, for Germany, might involve using a research treaty bonus that you'd rather save for 1941 tanks). Light tanks are ultimately a dead end. I question whether having some slightly faster tank divisions is ultimately ...Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism". Jan 12, 2012 · In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for... Here is the best defense division template that you can use for a major power, such as France, at the start of the war: 4×3 Infantry. 2 Artillery + 1 Anti-Air Artillery + 1 Anti-Tank Artillery. 1 Medium Tank. Support: …The 1940 heavy tank design and division template, just like the medium tank, can be used throughout the whole game. The heavy tank emphasizes high armor, high hard attack, and high breakthrough so that you can smash through heavily defended or fortified positions as well as enemy tanks. The heavy cannon, stabilizer, armor skirts, …Light tanks in a dedicated template outside of early wars like SCW and China are rather weak. I suppose you can build light tanks with mechanized and a bit of artillery to create fast movig high soft attack Divisions. Lights cost 10 ic/unit for the 1941 model. A lt brigade contains 60 tanks, or 600 ic.Attrition losses are most significant under 50%, and from 60-80% the difference is marginal. At 17IC/tank, you won't have enough to do anything. 100% reliability is overkill. You're spending 2.2IC on stats that won't help you win. Don't have your tanks sit unsupplied in marshes for weeks and you'll be fine with 60-80%.On the armor tab under the research tab, there are little boxes in the tank research icons, those are specialized versions that you can research. Typically, there are three: tank destroyer, self-propelled gun and anti-air. TD's focus on hard attack and piercing. SPG's focus on soft attack. AA focuses on air attack.You'll notice that in Battlefield Support your CAS has the more agility than fighter builds. This is because the 20% from the doctrine is great than the 10% you could get from the fighter designer. You can use this agility to leverage Cannons or whatever you are into. On the bottom right of each build is a designerless fighter's stats.Jun 27, 2020 · - 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020? Medium TANK division used to be 40 units per battalion. Medium SP-Artillery units used to be 36 units per battalion. Medium SP-AA and SP-TD units used to be 24 units per battalion. If you have 5 IC medium tank template this means it will cost you 200 IC per division to use them for added armor.20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or …You could add also add artillery and AA, this depend where you are fighting and with who. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. Use proper cannon for type of tank. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick ...I usually make 5 medium tanks + 5 trucks + 4 support companies ... Wanna tips about good medium tank templates, to play as a major power ... a Fallout themed HOI4 ... Its pretty expensive, but when you have the supply and the industry, it can destroy almost everything your opponent can throw at it: 4 Medium tanks, 4 mechanized infantry, 2 motorized rocket artillery and all the support units possible to get. [deleted] • 5 yr. ago. 12 6 infantry + 2 light SPG + 1MT. Replace with medium SPG when you unlock at ...Also riveted armor cuz it's most cost effective. You also shouldn't produce tanks until early 38 when you get medium cannon or howitzer. You should drop armor and engine levels. You don't need that much armor to be unpiercable. Even base armor is enough. You also don't need that much speed cuz mech is 8kmph.#tutorial #guide #hoi4 Super basic Medium Tank Template & design. Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi...Once you've got the port, you can bring in medium tank divisions to start pushing / making encirclements. The tank division template width is up to you, just make sure it's got enough mot or mech to keep it above 30-35+ organization; I've made 20, 30, and 40ish width tank divisions work. For supports, use logistics, flame tank (unlocked with ...This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S.So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. pushing the line infantry, 9 inf with 3-4 arty battalions. support eng, support arty, logistics company. These will win the game for you and are all you need. 24-48 is enough. You need to take superior firepower or grand battle plan doctrines though and make sure to get infantry attack advisors. If your tanks are stalling they aren't big enough.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.1x Heavy Flame Tank. I don't think this HAS to be a Heavy Tank, but it can be cheaper for Canada to produce so I used it in this example. What the takeaway here is: Use what you've got available, light, medium, or heavy - the Flame Tank is what you're looking for. You'll need Engineering II for the flame thrower mount and any tank chassis.Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert). For the medium tanks, use a design that focuses on armor. Feel free to substitute the medium tanks for heavy tanks if you have the industrial capacity. Some example designs can be found under the Tank Templates section. The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry TemplateImo very decent template. I would change a few things, but most of it is more personal preference than min max. I like personally bigger tank templates, but 30 width is perfect for plains so no complains. xD Motor. Inf is fine for early medium tank templates, but later, especially with modern tanks around, I would replace with them with Mecha. Inf.- Light tanks are good for speed. - Medium tanks are a combination between a light and a heavy tank. Therefor it has good speed and good armor. - Heavy tanks have a lot of armor and breakthrough. These types of tanks are perfect to pierce well-entrenched areas such as Maginot Line. - Motorized - cheap to make and fast. Perfect in light tank or ...Build 10 armies of 20 width infantry divisions with the engineer company support. These 10 armies can cover and defend all of your borders. 2 for Finland. 6 for the front against the Axis. 2 for the two open fronts against the ♥♥♥♥. For my tank template, I usually make a light one and a heavy one.Use riveted armor, Christie/Bogie suspension, medium howitzer, and replace wet ammo storage with more extra machine guns. Template design also needs some work. Replace motorize recon with maintenance, and use 9 medium tank battalions and 6 motorized infantry. NewFirefighter6473 • 1 min. ago.Here is the best defense division template that you can use for a major power, such as France, at the start of the war: 4×3 Infantry. 2 Artillery + 1 Anti-Air Artillery + 1 Anti-Tank Artillery. 1 Medium Tank. Support: …It'll lose against AI medium tanks, but since this is for early Germany, you won't meet one until 1941. The first thing to note is the value of armor/piercing. Because the goal is to beat AI infantry, 20~30 Armor will probably be enough, so it's in some way overkilled. If your target includes AI medium tanks, it'll require ~60.10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pick the best medium cannon, they provides a good balance between hard and soft ...The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Support companies, Arm recon, Engineers, art, maintenance, Signal. You will only need 3-4 in each Pzgrp. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. Width is only 19. Support companies are the same. 20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.For example my Inf template is 10 inf and some sup like anti tank artialry engineer, logistics etc. And my Panzer template is 9 medium tank 5 mechanized or motorized (and the late game 5 mechanized artialry) signal company engineer company artialrry rocket racon and maintence.20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine.1x Heavy Flame Tank. I don't think this HAS to be a Heavy Tank, but it can be cheaper for Canada to produce so I used it in this example. What the takeaway here is: Use what you've got available, light, medium, or heavy - the Flame Tank is what you're looking for. You'll need Engineering II for the flame thrower mount and any tank chassis.The Soviets are one of very few nations that can work any doctrine (except Grand Battleplan). Mobile Warfare (very Tank focused): 20 Width pure Infantry with AA, Engineers + Recon and The best Tanks you can come up with (i personally would go 5 Motorized, 4 Medium SPGs and 9 Medium Tanks) Superior Firepower (Tanks/Infantry focused): …What Are The Most Powerful Hearts of Iron 4 Division Templates? 15. Soft Bombers For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions.Feb 1, 2023 · Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t... Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR …Today im showing the best hoi4 no step back tank templates currently in the game. these hoi4 templates work for singleplayer and multiplayer and currently do...19 de jul. de 2023 ... ... Medium Tank. You only need to add a single Medium Tank to the ... Here is the best defensive division template in HOI4 for major powers in ...In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...You could add also add artillery and AA, this depend where you are fighting and with who. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. Use proper cannon for type of tank. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick ...For fast encirclement use medium with a lof of soft attacks. Medium howitzer is very good. And also of course speed so engine up to 9. Be careful if you use mech 1 they are 8kmh. Medium tank, medium howitzer, three man turret, secondary smal cannon, sloped armor, armor skirts and last place can depend but in my opinion dont invest in breaktrough.1. Basic Templates 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template Military Police Template.. Chevy equinox won't start clicking noise, Boltor riven, Walgreens covid rapid test kit, Super walmart store, Find someone who, Craigslist toyotas for sale by owner, Rubmaps seal beach, Housekeeping aide salary, Zoom tan careers, She has on a long dress in spanish duolingo, Bell funeral home obituaries wilmington delaware, Ozark house giveaway, Panthermail gsu edu, Used cars by owner craigslist houston, Ugly's electric motors and controls pdf, Central sterile processing salary, Repair rank war thunder, A view from my seat com.